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Put your model in Minecraft Java
Forge turns your model into the kind of Minecraft file that fits it. You do not need to know which; the download picks the right one and the README.txt says what to do. Minecraft Java only; Bedrock is not supported yet.
What you can get
| Your model | What Download for Minecraft gives | Needs mods? |
|---|---|---|
| A sword, tool, item or hat | One resource pack, resource-pack-<name>.zip. You get it in game with /give; a hat is worn with a right-click | No |
| A decoration, statue or creature, with animations | A ZIP with a README and two packs: a resource pack and a data pack that places and plays it | No |
| Anything, as a finished mod | A mod .jar for Forge, NeoForge or Fabric (with GeckoLib for creatures) | Yes, the loader |
| For your own mod or plugin | Mod source files to copy into your project, ModelEngine or ItemsAdder files, GeckoLib geometry (under More ways to use it in Minecraft) | Your setup |
The window only offers the Minecraft versions that work for that file (on 2026-11-04 the model pages list 26.3, 26.2, 26.1 and 1.21.11 for the data pack; 26.3, 26.2 and 1.21.11 for the resource pack; 26.2 and 1.21.11 for mod files).
Steps: a resource pack (items, tools, hats)
Press Download for Minecraft (build page or My assets) or pick Minecraft Java on a model page. Copy the
/givecommand with Copy /give beside the download.Open your Minecraft folder: Windows + R, paste
%APPDATA%\.minecraft, Enter (Mac: Finder, Go, Go to Folder,~/Library/Application Support/minecraft).Put the ZIP, still zipped, in the
resourcepacksfolder (make it if it is missing), or drop it on the Resource Packs screen.In the game: Options, Resource Packs, click the pack so it moves to the right, then Done.
Turn cheats on and paste the
/givecommand in chat.
Steps: a data pack and resource pack (animated models, no mods)
Download and unzip it once. Inside: a README and two ZIPs. Keep those two zipped.
Move the resource pack into
resourcepacksand switch it on (Options, Resource Packs, move it to the right, Done).Add the data pack to a world. New world: More, Data Packs, Open Pack Folder, drop it in, turn it on. Existing world: your world's
datapacksfolder (insaves), then type/reload.Use the command from the README to spawn it and play its animations.
Steps: a mod
Download and unzip it once. Inside: README.txt and a
modsfolder with<name>.jar. Keep the .jar as it is.Install the loader the README names (Forge, NeoForge or Fabric; Fabric also needs Fabric API; a creature needs GeckoLib). With the CurseForge app, Modrinth App or Prism Launcher, make an instance with that loader and version.
Put the .jar in the
modsfolder (%APPDATA%\.minecraft\mods).Start Minecraft with the loader's installation, open a world with cheats on and paste the command from README.txt. A creature gives you a spawn egg.
Playing on a server: the server and every player need the same Myrlin files.
What it costs
Free for your own models, every format and version, as often as you like.
If it does not work
The pack shows as incompatible
Check the Minecraft version you chose under Change matches your game, then download again.
Nothing happens when you type /give or the command
Cheats must be on (or op on a server); for the data pack it must be switched on for the world and
/reloadmust have run.It is a pink and black box
The resource pack is not on. Options, Resource Packs, move it to the right.
It does not move
An item you hold is still. For an animated one use the statue or creature under More ways to use it in Minecraft.
Minecraft says a mod is missing
README.txt lists what the mod needs (the loader, Fabric API, GeckoLib). Put each .jar in
modsand start again.The mod is not in the Mods list
Put the .jar itself in
mods, not the ZIP and not a folder, and start the loader's installation, not the plain release.
Still stuck? Contact support