Studio 2. Make something blocky.
Describe an object or add a reference image. Studio builds a model and paints its texture, with editable files you can keep working on.

From a brief to files
- Describe the shape, proportions and paint. Add a reference when you have a particular look in mind.
- Review the available build and its credit quote. Once you confirm, Studio gives the build its own saved page.
- Follow the reported stages and saved previews. Inspect the delivered model, then download the .blockymodel and PNG texture together.
Builds take several minutes; queues and review can add time. You can leave and reopen the build from your account.
Keep working with the result
The model and texture remain editable. Use the Workbench to adjust parts and paint, or open the source in Blockbench with the Hytale plugin. Your Assets library keeps saved results together.
For Hytale, add the item or entity definitions and test the result in your game project. Minecraft uses different formats and pack definitions; see the Minecraft workflow guide before choosing a build.
Try Studio
Browse public creations or start with your own idea. The pricing page lists current build prices; your final quote appears before confirmation.