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Imagine it.Make it blocky.

Turn your ideas into models, textures and moving parts. Start with a prompt or an image.

A blocky workshop on a cliff at dusk: a wizard at a glowing rune beside a white mecha dragon with a cow rider, a chicken mechanic with a wrench and an airship overhead.
Models built
1200+
Creators
300+
Downloads
3400+

Formats and export workflows.

  • BlockbenchEditable .bbmodel
  • Hytale.blockymodel sources
  • Minecraft JavaResource packs
  • PNGPainted textures
  • GeckoLib 5Entity assets
  • .blockyanimAnimation clips
  • ItemsAdder 4Item & furniture files
  • ModelEngine 4Animated blueprints
  • Fabric · NeoForge · ForgeMod asset sources

What will you make?

Give that next mod a creature, a machine, or something a little ridiculous.

0/600

Review your idea in Studio before starting a build.

Animations & effects

Studio adds animation clips and particle effects to a model you have saved.

Rotor spinA parked salvage helicopter with both rotors spinning.clip · RotorSpin · 3.0 s · 73 nodes
Mech walkA mining mech with a slow, heavy walk.clip · MiningWalk · 3.0 s · 103 nodes
Flowing frostA sword with drifting icy vapor.particle effect · DryIceFrost · 43 nodes

See it take shape.

Forge's public replay of a Studio build: the Rock Titan, 57 parts and two animation clips. Forge's replay of it runs 12 min 41 s; here it plays in about eleven seconds.

  1. Every step, live. Parts appear as the builder places them, with the node count beside them.
  2. Five quality gates. The model is checked before it is delivered.
  3. Charged at acceptance. If a build fails, its credits are refunded.

DeliveredRock_Titan.blockymodel, its texture and two clips

57 / 57 nodes
5 of 5 gates passed

Open it in Studio

Quality gates

  • Format validatorpassed
  • Detail densitypassed
  • Exposed-face auditpassed
  • Rig integritypassed
  • Clip bindingspassed

Files: Rock_Titan.blockymodel · Rock_Titan_Texture.png · Rock_Titan_Idle.blockyanim · Rock_Titan_Slam.blockyanim

Steps 1 to 7 are shown in Studio's clay view.

Your files go with you.

Download this mining mech. Adjust its parts and texture in Workbench or Blockbench with the Hytale plugin.

Model and texture source. Add gameplay in your game project.

Read the guides
The mining mech's painted texture atlas, 256 by 256 pixels, shown at its real texels

texture.png · painted rows of the 256 × 256 atlas

The mining mech, rendered from the two files below
Mining mech · rendered from the files above

What will you make?

Make your own

A Studio build today: a .blockymodel, its painted PNG atlas, inventory icons and a thumbnail.

View pricing
Build details

Credits are charged when Studio accepts a build, and a failed build is refunded. Check the final quote in Studio before you start; prices can change between visits.