Ancient obsidian boss creature, towering...
A public Myrlin creation by Honza Bednář.
The prompt
Ancient obsidian boss creature, towering humanoid entity made of cracked black obsidian stone and glowing magma veins. Its body is massive and asymmetrical, with sharp jagged crystal spikes protruding from shoulders, spine, and forearms. The surface is fractured, revealing bright molten lava glowing from inside the cracks. Its head is angular and crown-like, with two long curved obsidian horns and a hollow face with a bright fiery core instead of eyes. Floating fragments of obsidian slowly orbit around its body, held by magical force. One arm is oversized and transformed into a massive obsidian blade-claw, while the other arm is armored with layered crystal plates. Its legs are thick and heavy, with glowing cracks and broken stone fragments hovering near its feet. The creature emits heat and faint glowing particles. Small lava droplets and embers float around its body. Its posture is dominant and threatening, slightly leaning forward as if ready to strike. Style: stylized fantasy, low poly, clean topology, voxel-friendly, hand-painted textures, Hytale style, Blockbench compatible, game-ready model, optimized mesh, no excessive micro details. Materials: obsidian, magma, glowing cracks, dark stone, crystal spikes. Pose: idle boss stance, powerful and intimidating.
Explore more
Myrlin includes creations from different workflows. For a Studio source example with downloadable .blockymodel and PNG files, see the painted teapot.
